Guides

Guides for msk_enginetoggle

With the following edits, you can set the vehicle to "damaged" so that you can't start the engine of the given vehicle.

If a player is driving this specific vehicle or the engine is on, the engine turns off automatically.

RealisticVehicleFailure

If you use RealisticVehicleFailure, then replace the following Code in client.lua on Line ~339:

QB-Vehiclefailure

If you use qb-vehiclefailure, then replace the following Code in client.lua on Line ~530:

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