MSK.Register("Callback_Name", function(source, arg1, arg2, ...)
return ...
end)
-- Example
MSK.Register("msk_testing:serverCallback:1", function(source, a, b, c)
print(source, a, b, c)
return a, b, c
end)
MSK.Register("msk_testing:serverCallback:2", function(source, cb, a, b, c)
print(source, a, b, c)
cb(a, b, c)
print('Have fun!')
end)
-- As an Export:
exports.msk_core:Register("msk_testing:serverCallback:1", function(source, a, b, c)
print(source, a, b, c)
return a, b, c
end)
local data = MSK.Trigger("Callback_Name", source, arg1, arg2, ...)
-- Example
local a, b, c = MSK.Trigger("msk_testing:clientCallback", source, '123', '456', '789')
print(a, b, c)
-- As an Export:
local a, b, c = exports.msk_core:Trigger("msk_testing:clientCallback", source, '123', '456', '789')
MSK.AddWebhook
Discord Webhook
Parameterswebhook - string - The Discord Webhook Link
color - string - Color for the Embed Message
botName - string - The name of the bot
botAvatar - string - Bot Avatar Link
title - string - The Embed Message Title
description - string - the Embed Message
fields - table - Fields
footer - table <text, link> - Embed Message Footer
time - string - Time in the footer
If you don't want to use f.e. footer then set footer = false to deactivate the footer.
Show a Notification.
You can use farbcodes like: ~g~
Preview
Parameterssource - string/number - The Player Server ID
title - string - Title
message - string - Message Text
info - string - Optional - Default: general
time - number <miliseconds> - Optional - Default: 5000
MSK.Notification(source, title, message, info, duration)
-- Example
MSK.Notification(source, 'Title', 'This is a Notification', 'general', 5000)
-- As an Export:
exports.msk_core:Notification(source, title, message, info, duration)
MSK.AdvancedNotification
Shows a Picture Notification
Parameterssource - string/number - The Player Server ID
text - string - Text
title - string - Title
subtitle - string - Subtitle
icon - string - Optional - Default: CHAR_HUMANDEFAULT
flash - boolean - Optional - Default: true
icontype - number - Optional - Default: 1
-- flash and iconType are optional
MSK.AdvancedNotification(source, text, title, subtitle, icon, flash, icontype)
-- Example
MSK.AdvancedNotification(source, 'This is a Notification', 'Title', 'Subtitle', 'CHAR_HUMANDEFAULT', true, 1)
-- As an Export:
exports.msk_core:AdvancedNotification(source, text, title, subtitle, icon, flash, icontype)
MSK.HasItem
Checks if you have the item in your inventory (only for ESX or QBCore)
ParametersplayerId - number - The ServerId of the player
item - string - The item name
ReturnshasItem - table <name, label, count> - If the player has the item
local hasItem = MSK.HasItem(playerId, item)
-- Example
local hasItem = MSK.HasItem(playerId, 'bread')
print(hasItem.name, hasItem.label, hasItem.count)
-- As an Export:
local hasItem = exports.msk_core:HasItem(playerId, item)
MSK.GetPlayer
Get the Player from PlayerId, Identifier, CitizenId or Phone. This works for ESX and QBCore.
ParametersplayerData - table <source, identifier, citizenid, phone> - Player Data
ReturnsPlayer - table - The PlayerData
local Player = MSK.GetPlayer({source = playerId})
local Player = MSK.GetPlayer({identifier = playerIdentifier})
local Player = MSK.GetPlayer({citizenid = playerCitizenId})
local Player = MSK.GetPlayer({phone = 123456789}) -- Only QBCore
-- As an Export:
local Player = exports.msk_core:GetPlayer(playerData)
MSK.GetPlayers
Get all the Players on the server.
Parameterskey - string - Optional
value - string - Optional
ReturnsPlayers - table <key, Player> - The PlayerData
local Players = MSK.GetPlayers() -- returns all players on the server
local Players = MSK.GetPlayers('job', 'police') -- returns only players with that specified job
local Players = MSK.GetPlayers('gang', 'bloods') -- returns only players with that specified gang *(Only QBCore)*
local Players = MSK.GetPlayers('group', 'admin') -- returns only player that have the group/permission 'admin'
-- As an Export:
local Players = exports.msk_core:GetPlayers(key, value)
MSK.Cron.Create
Create a Cronjob
Parametersdate - table <w, d, h, m, atD, atH, atM> - The datetime when the cron will be executed
data - any - You can set you own data to use it later when executing
ReturnsuniqueId - number - UniqueId of the Cronjob
data - any - Your data from parameters
date - table <d, h, m> - The current Datetime
-- Will be executed every minute
MSK.Cron.Create({m = 1}, 'Cronjob executed at', function(uniqueId, data, date)
print(data) -- Output: 'Cronjob executed at'
print('Day: ' .. date.d, 'Hour: ' .. date.h, 'Minute: ' .. date.m)
end)
-- Will be executed every hour
MSK.Cron.Create({h = 1}, 'Cronjob executed at', function(uniqueId, data, date)
print(data) -- Output: 'Cronjob executed at'
print('Day: ' .. date.d, 'Hour: ' .. date.h, 'Minute: ' .. date.m)
end)
-- Will be executed every day
MSK.Cron.Create({d = 1}, 'Cronjob executed at', function(uniqueId, data, date)
print(data) -- Output: 'Cronjob executed at'
print('Day: ' .. date.d, 'Hour: ' .. date.h, 'Minute: ' .. date.m)
end)
-- Will be executed every day at 18:30
MSK.Cron.Create({atH = 18, atM = 30}, 'Cronjob executed at', function(uniqueId, data, date)
print(data) -- Output: 'Cronjob executed at'
print('Day: ' .. date.d, 'Hour: ' .. date.h, 'Minute: ' .. date.m)
end)
-- Will be executed every monday at 18:30
MSK.Cron.Create({atD = 1, atH = 18, atM = 30}, 'Cronjob executed at', function(uniqueId, data, date)
print(data) -- Output: 'Cronjob executed at'
print('Day: ' .. date.d, 'Hour: ' .. date.h, 'Minute: ' .. date.m)
end)
-- As an Export:
exports.msk_core:CreateCron(date, data, cb)
MSK.Cron.Delete
Deletes a specific Cronjob
ParametersuniqueId - number - The UniqueId of the Cronjob
Returnssuccess - boolean <true/false> - If the Cronjob Id was found and deleted.
local success = MSK.Cron.Delete(uniqueId)
-- As an Export:
exports.msk_core:DeleteCron(uniqueId)
MSK.RegisterItem
This function registeres an item dependet on which framework you use.
MSK.RegisterItem(item, callback)
-- Example: ESX
MSK.RegisterItem('bread', function(playerId)
-- Do something here
end)
-- Example: QBCore
MSK.RegisterItem('bread', function(playerId, item)
-- Do something here
end)