Client
Exports - Clientside
GetVehicleFuel
Parameters
vehicle - number
- A vehicle handle
Returns
fuelLevel - number
- Vehicles fuel level
local fuelLevel = exports.msk_fuel:GetVehicleFuel(vehicle)
-- You can also use
local fuelLevel = Entity(vehicle).state.fuel
SetVehicleFuel
Parameters
vehicle - number
- A vehicle handle
fuelLevel - number
- Vehicles new fuel level
exports.msk_fuel:SetVehicleFuel(vehicle, fuelLevel)
-- You can also use
Entity(vehicle).state.fuel = fuelLevel
GetVehicleFuelType
Parameters
vehicle - number
- A vehicle handle
Returns
fuelType - string
- Vehicles fuel type
local fuelType = exports.msk_fuel:GetVehicleFuelType(vehicle)
-- You can also use this:
local fuelType = Entity(vehicle).state.fuelType
GetVehicleMaxFuel
Parameters
vehicle - number
- A vehicle handle
Returns
maxFuel - number
- Vehicles max fuel level
local maxFuel = exports.msk_fuel:GetVehicleMaxFuel(vehicle)
-- You can also use this:
local maxFuel = Entity(vehicle).state.maxFuel
SetVehicleMaxFuel
Parameters
vehicle - number
- A vehicle handle
maxFuel - number
- Vehicles new max fuel level
exports.msk_fuel:SetVehicleMaxFuel(vehicle, maxFuel)
-- You can also use this:
Entity(vehicle).state.maxFuel = maxFuel
SetEngineRepaired
Repaires the Engine if the player refilled with the wrong fuel type
Parameters
vehicle - number
- A vehicle handle
exports.msk_fuel:SetEngineRepaired(vehicle)
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