Player
MSK.Player
Parameters
clientId - number
- Player Index - equal to PlayerId()
ped - number
- Player Index - equal to GetPlayerPed(source)
coords - vector3
- Player Coords - equal to GetEntityCoords(GetPlayerPed(source))
heading - float
- Player Heading - equal to GetEntityHeading(GetPlayerPed(source))
vehicle - number
- A vehicle handle
seat - number
- Seat, the player is in - equal to GetVehiclePedIsIn(GetPlayerPed(source), false)
weapon - number
- Hash of Players current weapon - equal to GetCurrentPedWeapon(GetPlayerPed(source), true)
local clientId = MSK.Player[source].clientId
local playerPed = MSK.Player[source].ped
local playerCoords = MSK.Player[source].coords
local playerHeading = MSK.Player[source].heading
local vehicle = MSK.Player[source].vehicle
local seat = MSK.Player[source].seat
local currentWeapon = MSK.Player[source].weapon
-- Notification
MSK.Player[source].Notify(header, message, type, duration)
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