Server

Exports - Serverside

getDatabase

Get the content of database

Retuns database - table - Content of database.json

local database = exports.msk_handcuffs:getDatabase()

getPlayerFromDatabase

Get content of a specific Player from database

Parameters identifier - The identifier of a Player

Retuns data - table - Content of database.json

local xPlayer = ESX.GetPlayerFromId(source)
local data = exports.msk_handcuffs:getPlayerFromDatabase(xPlayer.identifier)

--[[
data.isCuffed -> boolean
data.cuffItem -> string or nil
data.isHardcuffed -> boolean
data.hardcuffItem -> string or nil
data.isAdminCuffed -> boolean
data.ankleTracker -> boolean
data.hasHeadbag -> boolean
]]

getIsPlayerHandcuffed

Check if a specific player is handcuffed or not

Parameters player - table - specific Player

Retuns isHandcuffed - boolean - If the Player is handcuffed or not

local isHandcuffed = exports.msk_handcuffs:getIsPlayerHandcuffed({source = playerId})
local isHandcuffed = exports.msk_handcuffs:getIsPlayerHandcuffed({identifier = playerIdentifier})
local isHandcuffed = exports.msk_handcuffs:getIsPlayerHandcuffed({player = xPlayer})

getIsPlayerHardcuffed

Check if a specific player is hardcuffed or not

Parameters player - table - specific Player

Retuns isHardcuffed - boolean - If the Player is hardcuffed or not

local isHardcuffed = exports.msk_handcuffs:getIsPlayerHardcuffed({source = playerId})
local isHardcuffed = exports.msk_handcuffs:getIsPlayerHardcuffed({identifier = playerIdentifier})
local isHardcuffed = exports.msk_handcuffs:getIsPlayerHardcuffed({player = xPlayer})

gethasPlayerAnkleTracker

Check if a specific player has an Ankletracker or not

Parameters player - table - specific Player

Retuns hasAnkletracker - boolean - If the Player has an Ankletracker or not

local hasAnkletracker = exports.msk_handcuffs:gethasPlayerAnkleTracker({source = playerId})
local hasAnkletracker = exports.msk_handcuffs:gethasPlayerAnkleTracker({identifier = playerIdentifier})
local hasAnkletracker = exports.msk_handcuffs:gethasPlayerAnkleTracker({player = xPlayer})

gethasPlayerHeadbag

Check if a specific has a Headbag or not

Parameters player - table - specific Player

Retuns hasHeadbag - boolean - If the Player has a Headbag or not

local hasHeadbag = exports.msk_handcuffs:gethasPlayerHeadbag({source = playerId})
local hasHeadbag = exports.msk_handcuffs:gethasPlayerHeadbag({identifier = playerIdentifier})
local hasHeadbag = exports.msk_handcuffs:gethasPlayerHeadbag({player = xPlayer})

Last updated