Server

Events - Serverside

Cuff

Cuff a player

Parameters item - string - The Item with which the player gets cuffed - Optional player - player - The target Player that gets cuffed - Optional

TriggerClientEvent('msk_handcuffs:cuff', source, item, player)

-- The player next to your player gets cuffed without item (isAdminCuffed)
TriggerClientEvent('msk_handcuffs:cuff', source)
-- The player next to your player gets cuffed with cuffs
TriggerClientEvent('msk_handcuffs:cuff', source, 'cuffs')
-- closestPlayer gets cuffed without item (isAdminCuffed)
TriggerClientEvent('msk_handcuffs:cuff', source, nil, GetPlayerFromServerId(targetId))
-- closestPlayer gets cuffed with cuffs
TriggerClientEvent('msk_handcuffs:cuff', source, 'cuffs', GetPlayerFromServerId(targetId))

Hardcuff

Hardcuff a player

Parameters item - string - The Item with which the player gets hardcuffed - Optional player - player - The target Player that gets hardcuffed - Optional

TriggerClientEvent('msk_handcuffs:hardcuff', source, item, player)

-- The player next to your player gets cuffed without item (isAdminCuffed)
TriggerClientEvent('msk_handcuffs:hardcuff', source)
-- The player next to your player gets cuffed with cuffs
TriggerClientEvent('msk_handcuffs:hardcuff', source, 'cuffs')
-- closestPlayer gets cuffed without item (isAdminCuffed)
TriggerClientEvent('msk_handcuffs:hardcuff', source, nil, GetPlayerFromServerId(targetId))
-- closestPlayer gets cuffed with cuffs
TriggerClientEvent('msk_handcuffs:hardcuff', source, 'cuffs', GetPlayerFromServerId(targetId))

Uncuff

Uncuff a player

It will check if the item is correct or not to uncuff someone.

Parameters item - string - The Item with which the player gets uncuffed - Optional player - player - The target Player that gets uncuffed - Optional

TriggerClientEvent('msk_handcuffs:uncuff', source, item, player)

-- The player next to your player gets cuffed without item (isAdminCuffed)
TriggerClientEvent('msk_handcuffs:uncuff', source)
-- The player next to your player gets cuffed with cuffs
TriggerClientEvent('msk_handcuffs:uncuff', source, 'cuffs')
-- closestPlayer gets cuffed without item (isAdminCuffed)
TriggerClientEvent('msk_handcuffs:uncuff', source, nil, GetPlayerFromServerId(targetId))
-- closestPlayer gets cuffed with cuffs
TriggerClientEvent('msk_handcuffs:uncuff', source, 'cuffs', GetPlayerFromServerId(targetId))

SetAnkletracker

Activate/Deactivate an Ankletracker for a player

Parameters player - player - The target Player - Optional

TriggerClientEvent('msk_handcuffs:setAnkletracker', source, player)

-- The player next to your player
TriggerClientEvent('msk_handcuffs:setAnkletracker', source)
-- Specific player
TriggerClientEvent('msk_handcuffs:setAnkletracker', source, GetPlayerFromServerId(targetId))

SetHeadbag

Activate/Deactivate a Headbag for a player

Parameters player - player - The target Player - Optional

TriggerClientEvent('msk_handcuffs:setHeadbag', source, player)

-- The player next to your player
TriggerClientEvent('msk_handcuffs:setHeadbag', source)
-- Specific player
TriggerClientEvent('msk_handcuffs:setHeadbag', source, GetPlayerFromServerId(targetId))

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