Guides
Guides for msk_enginetoggle
With the following edits, you can set the vehicle to "damaged" so that you can't start the engine of the given vehicle.
If a player is driving this specific vehicle or the engine is on, the engine turns off automatically.
RealisticVehicleFailure
If you use RealisticVehicleFailure
, then replace the following Code in client.lua
on Line ~339:
client.lua - line ~339
QB-Vehiclefailure
If you use qb-vehiclefailure
, then replace the following Code in client.lua
on Line ~530:
client.lua - line ~530
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