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MSK Fuel

Fuel System for Vehicles.

This script uses the native Fuel consumption.

GitHub Download

Description

A fully network-synced fuel system built on the native FiveM fuel-consumption feature. The complete fuel state (level, max volume, fuel type) is stored on StateBags.

  • 4 fuel types – Gas, Diesel, Kerosin (planes & helicopters) and Electric, mapped per vehicle model.
  • Realistic refueling – grab the nozzle from a pump, attach it to the vehicle via a physical rope, and put it back when done.
  • Petrolcan – buy, refill and refuel vehicles anywhere; durability is consumed while fueling.
  • Wrong fuel & engine damage – filling more than a configurable amount of the wrong fuel causes a progressive engine failure (repairable via command).
  • Fuel consumption – only while the engine runs, with extra loss on a damaged tank; per-model tank-volume overrides.
  • Fuel stations – default map pumps, custom spawned stations, and vehicles/trailers (tankers, generators) as mobile stations.
  • Anti-exploit – all prices and fuel amounts are validated and recalculated serverside, with a proximity check on the vehicle.
  • Multi-language (German & English) and built-in version checker.

Requirements

Optional