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Player

MSK.Player

Properties
clientId - number - Player Index — equal to PlayerId()
ped - number - Player Ped — equal to GetPlayerPed(source)
coords - vector3 - Player Coords — equal to GetEntityCoords(GetPlayerPed(source))
heading - float - Player Heading — equal to GetEntityHeading(GetPlayerPed(source))
vehicle - number - A vehicle handle
seat - number - Seat the player is in
weapon - number - Hash of Players current weapon

local clientId = MSK.Player[source].clientId
local playerPed = MSK.Player[source].ped

local playerCoords = MSK.Player[source].coords
local playerHeading = MSK.Player[source].heading

local vehicle = MSK.Player[source].vehicle
local seat = MSK.Player[source].seat

local currentWeapon = MSK.Player[source].weapon

-- Notification
MSK.Player[source].Notify(header, message, type, duration)